From the episode
the everything typically was Kenneth Walker, just do it. And it worked. But at the same time, there are not only four running games... I'm not putting them in the category of Vegas and Houston and all of those truly horrific run games because they still were able to generate explosives.
STACKED’s take
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Walker generated most Seattle run explosives despite 29th-ranked rushing EPA, forcing cover-three looks.
Kenneth Walker was the primary explosive-play generator for Seattle's run game despite the team ranking 29th in rushing EPA per play. The Seahawks' run game was characterized as inconsistent—'pulling teeth sometimes because it felt like nothing, nothing, nothing, everything'—with Walker typically responsible for the explosive plays. The run game was adequate enough to support the passing offense's elite performance, and Walker's presence was instrumental in forcing defenses into cover three looks that Seattle exploited to get JSN one-on-one.
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